/***************************************************************************
 *   Copyleft 2008-2009 by												   *
 *	 Iwanicki Krzysztof													   *
 *   <gamma.mini.pw.edu.pl/~iwanickik>									   *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 ***************************************************************************/
#ifndef __MAINWINDOW_H__
#define __MAINWINDOW_H__

#include "../Framework/Renderer/vDeviceInfo.h"
#include "../Macros/vMemoryMacros.h"

namespace Vendetta {
	class vMainWindow {
	public:
		vMainWindow(const vString& name, vDeviceInfo* devInfo = vNull);
		virtual ~vMainWindow();

		virtual vVoid Update() = 0;

		inline vInt Width() const {
			return mWidth;
		}

		inline vInt Height() const {
			return mHeight;
		}

		inline vBool IsMinimized() const {
			return mIsMinimized;
		}

		inline vBool IsFullScreen() const {
			return mIsFullscreen;
		}

		inline vDeviceInfo* Mode() const {
			return mpDevInfo;
		}

	protected:
		virtual vBool create() = 0;

		virtual vBool kill() = 0;

	protected:
		vBool mIsInitialized;	//! Is our window initialized?
		vBool mIsFullscreen;	//! Is our window working in full screen?
		vBool mIsMinimized;		//! Is our window minimized? - no need to render
		vString mTitle;			//! Title to appear on window title bar
		vInt mWidth;			//! Current window width
		vInt mHeight;			//! Current window height
		vDeviceInfo* mpDevInfo;	//! Device info
	};
}

#endif
